What are the qualities that trigger our desires, craving, and envy? The Designing Desire Cell Phone Salacity workshop is an investigation of the mental, social, and aesthetical mechanisms of desire.
This course is an introduction to current thoughts in interaction design on embodiment and the senses, and its implications for the development of ubiquitous computing, interactive services, wearables and augmented reality environments. The course will also include an introduction to the fundamentals of digital electronics and sensors.
This course is an introduction to contemporary thinking on design theory and critical design related to Interaction Design. The aim of the course is to encourage reflection and discussion on design based on its impact on social contexts, sustainability and global politics.
This course aims to give an introduction and concrete examples of experience design and its importance to interaction design. The course will present different themes within the area for experience design and the starting point will be sensuous qualities and desirability to service envy. The students will produce a Flash prototype of an experience for teenagers. The project will be based on fieldwork and tests with the user group
The backdrop of the workshop is the society of control. This theme has been explored extensively by engineers and designers, often resulting in the creation of security aware tools and rigid protections. Critically using naivety and trust this workshop probed new ways of approaching surveillance and control.
Telekatessen transforms your SMS into chocolate as a sweet gift for your special one. Enter a message you would like written on chocolate and the phone number of your friend. Telekatessen will send your friend a special Telekatessen SMS message asking them to collect a surprise gift at a local pasticceria. As your friend accepts it- the local business produces it.Your friend only has to go to the shop to receive your gift... like a a chocolate truffle with your special SMS written on it!
Save your favourite messages and recive a collection in the end of the year. But choose well, you can only save one per day...
This thesis is about exploring physical interfaces that are based on tactile stimulation. My aim was to explore sensory behaviours in physical interfaces that I call primal interfaces. Touch is a sense that has been much neglected in interface design, but can open many possibilities for future applications.
Monster Scanner is a monster detection tool for kids.
The Receptrotactile Kremble is a tool and toy developed for an autistic center called the Nimbus.It was also my BA thesis work for the interaction design programme at K3, Malmö University
In parallell to my other activities I partake in the endless adventure Desearch and Revelopment (RD for short). RD is a loosely held design collective that engages in all sorts of refreshing activities.
The last years I have been a thesis coordinator and a thesis advisor for the interaction design programme at the School of Arts and communication (K3), Malmö university.